UX Camp Spring 2024

UX Camp Spring 2024

Celebrate UX Creativity
at UX Camp Spring 2024
Saturday, May 18th, 2024 at 10am Central!

UX Camp Spring brings together creative minds for a day filled with fresh insights, engaging discussions, and hands-on experiences. This vibrant event offers something for everyone, from the budding UX designer to the experienced researcher.

Through community-led presentations and powerful keynotes, participants can connect with peers, learn from experts, and gain a fresh perspective on UX design. Plus, with flexible pricing and “Need 1, Take 1” passes, no one needs to miss out! Join us and fuel your creative spark!

And it happens from where ever you are—we’re serving up 2 awesome keynotes that bookend up to 8 really great presentations! This is a 1-day conference that delivers great UX content at a price that lets anyone attend, from anywhere.

Interested in getting on a virtual stage?
Submit your presentation idea!

We continue to provide a stage with inclusive continuing education that is great for our community. Don’t miss out–join us and expand your User Experience horizons–and don’t worry: we record the sessions so you can revisit them later.

And we’ll have swag! We’re partnering with Nerditees (again!) to bring you some cool UX-themed gear. Stay tuned! 

Deciphering Shift_: When Change Sparks New Perspectives

The “Shift_” theme for UX Camp Spring 2024 embodies the dynamic transformation within the UX design field, emphasizing evolution, empathy, and enhanced user experiences. It reflects a proactive approach to embracing changes, leveraging diverse perspectives, and pushing the boundaries of conventional design practices. This theme encourages a forward-thinking mindset, highlighting the importance of adaptability and innovation in creating impactful user-centered solutions in an ever-evolving digital landscape.

Embrace the shift with us; expand your horizons and recalibrate your understanding of user experience design.

Each swag item purchased adds to our pool of “Need 1, Take 1” passes that are available to anyone who has a need–no questions asked.

Event Details
Tickets
$7
Early Bird Ticket

Only 20 tickets at this price!

$13.50
General Admission

Only $13.50! An outstanding bargain!

Free
Pay What You Can

Any contribution is appreciated.

Free
Need 1, Take 1

For anyone with a need. Please join!

Speakers
Phillip Hunter
Phillip Hunter
Senior Director, Product Design
O'Reilly Media
Phillip figured out in 2023 that he was supposed to be a designer after all. Fortunately, even while uncertain, he worked in interesting spaces like some of the earliest commercial conversational NLU/NLP applications, nurturing enterprise services toward becoming enjoyable tools, and applying analytics to UX design decisions.
Tiziana Dagostino
Tiziana Dagostino
UX Psychologist
tdagdesign
Tiziana is a UX Psychologist, with more than 20 years of experience in the design industry. She combines psychological insights with good UX/UI practices and a solid ethical framework to create inclusive designs that will persuade without manipulation or dirty tricks. She strongly believes that ethical design can change the world for the better. She is a member of the Ethical Design Network and maintains its blog.
Stuart Thursby
Stuart Thursby
Creative Director / Art Director
Freelance
Stuart is a Creative Director based in Toronto with a 15-year track record of building and leading teams alongside rolling up his sleeves and getting the work done. His creative career has blended the hell out of the concepts and craft of advertising, digital, experiential, and the web, working at some of the best shops around — BBDO, Cossette, Proximity, Array of Stars, FCB/SIX, Teehan+Lax, Trajectory, DDB, DARE, Edelman, and many others, plus 4+ years owning and running Stack.
Meena Kothandaraman
Meena Kothandaraman
Experience Strategist
twig+fish
With 30 years of experience, Meena has consulted to emphasize the strategic value and positioning of qualitative research in the design of product, space and service.
Lindsey Latiolais
Lindsey Latiolais
Senior Product Manager, Lead Generation Pool
Neighborhoods.com
Lindsey is a former UX Researcher with over 10 years in the field, and most recently a former Product Manager with about a year and a half of experience. After severely burning out and losing her job a year and a half ago, she's been on a path of recovery and self-discovery, finding new passions and drives in a completely new mental landscape.
Jason Cranford Teague
Jason Cranford Teague
Founder / Advisor
CranfordTeague / University of Richmond's Customer Experience Program
Jason is a creative strategist, writer, and speaker who has written numerous books and articles about digital design and creative development. His books include the best selling CSS Visual Quickstart Guide and Final Cut Pro and the Art of Filmmaking.
Gail Swanson
Gail Swanson
CX Design Leader
FEMA (Federal Emergency Management Agency)
Gail Swanson helps people solve product and service problems without blowing themselves up. Throughout her design career across many industries, she’s been dedicated to helping talented folks be effective at their jobs. Gail built the strategy practice at 18F, and has returned to public service improving the experience of disaster survivors as they recover and rebuild. Gail speaks and writes about all manners of design, strategy, and digital innovation.
Speaker To Be Announced
To Be Announced
To be announced.
To be announced.
This awesome speaker is to be announced in the future.
Schedule
Saturday
  • May 18, 2024 9:45a CDT
    Doors Open

    We'll open the doors a little early and let folks in. Sometimes, we have surprises, sometimes, we play music, sometimes it's a little quiet. Get there a little early to be ready for kick-off!

  • May 18, 2024 10:00a CDT
    Opening Ceremony

    Starting the event!

  • May 18, 2024 10:15a CDT
    Opening Keynote: Gail Swanson - Design Safety: A Trauma-Informed User Research Guide

    Design Safety: A Trauma-Informed User Research Guide

    Throughout civic tech, people are striving to increase engagement with vulnerable and underserved communities, and in private industry, product teams are including more diverse pools of participants in their user research. These inclusion strategies mean that researchers will undoubtedly work with people who are living with the impact of trauma, which presents risk of causing additional harm. With attention and tools, user researchers can minimize this risk to vulnerable participants and improve the experience for everyone involved.

    Tactics such as content warnings and informed consent help people protect themselves, and other tools are available to help us do user research ethically.Combining the principles of a trauma informed approach (created by SAMHSA), an ethical research framework, and a little creativity, sets us properly on a path to learning safely. Join us to learn how to apply trauma informed principles to user research, and get tools to use in your own research design.

    This session includes:
    • An introduction to the effects of trauma and who it impacts
    • What is trauma informed user research
    • How to use the ethical researcher checklist and other tools to improve your user research with all participants

  • May 18, 2024 11:00a CDT
    Break

    15 minute break.

  • May 18, 2024 11:15a CDT
    Session 1

    To be announced.

  • May 18, 2024 11:45a CDT
    Break

    15 minute break.

  • May 18, 2024 12:00p CDT
    Session 2

    To be announced.

  • May 18, 2024 12:30p CDT
    Break

    15 minute break.

  • May 18, 2024 12:45p CDT
    Session 3

    To be announced.

  • May 18, 2024 1:15p CDT
    Break

    15 minuted break.

  • May 18, 2024 1:30p CDT
    Session 4

    To be announced.

  • May 18, 2024 2:00p CDT
    Break

    15 minute break.

  • May 18, 2024 2:15p CDT
    Closing Keynote: Meena Kothandaraman - Challenging the Concept of “Human-Centered”: It’s Time for a Rethink

    Challenging the Concept of “Human-Centered”: It’s Time for a Rethink

    Since the beginning of experience design, we have been focused on being human-centered for nearly every product, service and interface created.

    What does human-centered really mean, and do we know if we achieve that as a goal when designing an experience?

    At an organizational-level, practitioners must first agree on an aligned definition of “human-centered”, as it relates to the product/service/offering being put out to the world. What contributes to an experience being considered as human-centered? How close to that definition must products be for them to be considered truly “human-centered”? Without a clear and shared definition of human-centeredness, it is impossible to measure how “well” we achieve it within an organization.

    Though this has long been a concept that is emphasized in theory – in practice, this moment of rethinking is imperative for multiple reasons. The design of experiences is at a tipping point. Can we afford to only be human-centered, and that too, with a poorly defined understanding of what constitutes the concept in the first place?

    It is time to deconstruct what human-centered really means and consider the potential of being “human-calibrated” instead. In a world where we must be more responsible given truths about the environment and the climate, humans are only one part of the equation.

  • May 18, 2024 3:00 CDT
    Closing Ceremony

    Wrapping up the day.

Tickets
$7
Early Bird Ticket

Only 20 tickets at this price!

$13.50
General Admission

Only $13.50! An outstanding bargain!

Free
Pay What You Can

Any contribution is appreciated.

Free
Need 1, Take 1

For anyone with a need. Please join!

Event Details
Sponsors
March 2024
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