Kamaria Campbell is a User Experience consultant for IBM Interactive Experience and Mobile. She began her career as a Usability Auditor at ForeSee, a customer experience analytics firm. There, she led multiple research projects that leveraged design principles to identify best practices for social media accounts and feeds, mobile app design, and communicating product availability on e-commerce websites. In her current work, she primarily focuses on mobile experience design, research, and analysis. To date, she has conducted over 100 heuristic evaluations spanning web, mobile, and social experiences in a range of industries. Kamaria holds a master’s degree in Information with a specialization in Human Computer Interaction from the University of Michigan School of Information.
For more, keep up with Kamaria on Twitter as @kaccampbell.
UX Camp 2015
Heuristics 101: Understanding & Applying Design Principles
Design heuristics are a powerful tool for UXers to have in their toolkit. These principles provide a way to ground your designs as well as communicate the “why” behind your decisions to peers and stakeholders. In addition, while technology is always changing, these principles remain the same and can easily be extended to new technologies.
In this session, you will learn about common sets of heuristics you can draw on in your work. In addition, you will learn how to tailor these principles for use in emerging technologies such as social media and mobile applications.
UX Camp 2014: Prototype Camp
Garbage In, Garbage Out: Optimizing Design Inputs for Successful Prototypes
service is often linked to the quality of the underlying components. When it comes to prototypes, the truth is that much of the important work happens before we ever create a prototype artifact. This may include brainstorm sessions, creating requirements documents, analyzing an existing system, etc. More often than not, the effectiveness of the prototype is linked to how effectively these different aspects are managed in the pre-design process. Whether you are a designer, business representative, project manager or developer, this session will provide you with effective techniques for managing design inputs to create better prototypes.